'MudPie' Technology Q&A
2:54 PM | Andy Largent | Comment on this story
Avault has posted the second half of their interviews with Cyan, this time talking with chief technical officer Brice Tebbs. The main focus of the discussion is MudPie, which is the codename for their next 'broadband'-based title. While not many details are known about the game as of yet, it is expected to be a massively multiplayer title of a non-violent, exploratory nature. Here's a clip from the interview:
Another important topic for us to discuss is Cyan's 3D real-time graphics engine. The first generation of this engine was seen in realMYST. What enhancements and changes can we anticipate for your next generation of games? Head over and have a read through the rest of the Q&A if you're curious. There's also another very impressive screen shot of the game available (only the third, by our count), so have a peek at that as well.
Avault Interview with Cyan, Part II
We’ve been working with this engine for several years now. After a couple years of MudPie development and our realMYST experience, we’ve taken everything we’ve learned and have re-built the engine from the ground up. We will be taking full advantage of the new DX8 features. With the vertex and pixel shaders, we will be able to create Cyan quality graphics without having to sacrifice performance. We will be pushing visual quality as far as possible. Our goal is not just to duplicate the traditional 3D pipeline that you might see in a typical FPS game. High-end, photo-realistic rendering is our standard, and we work to make that level of quality happen in real-time. Our standard is Riven, not QUAKE III Arena.
What are the engine's main features?
We have all the standard checklist features: multi-texturing; skinning; 3D sound; physics; real-time shadows; and so on. More important is having a system built from the ground up to do complex, networked persistent worlds. For example, our networking system threads a careful balance of loading between client and server so that we can provide very detailed and interesting world interaction without requiring huge, expensive servers.
Cyan CEO Speaks on Exile, Mudpie
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