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Archives  News  Shadowbane Enters Phase Two Beta, Confirms Euro Publisher  

Tuesday, May 22, 2001
Shadowbane Enters Phase Two Beta, Confirms Euro Publisher
9:46 AM | Michael Eilers | Comment on this story

In a long and detailed press release, Wolfpack has announced that they have reached the "phase two" stage of Beta testing for this cross-platform, revolutionary massively-multiplayer role-playing game. Focusing on player interaction in a dynamic world rather than on simple dungeon-crawling, this ambitious project is intended to create a huge online world while avoiding the mistakes that have made previous games tedious for veterans and threatening to "newbies."

Phase Two of the beta test means an expansion of the testing pool and a test of the actual dynamic online world itself, now that the character creation, movement and game mechanics have been tested in phase one. Shadowbane is subjecting their game to the harshest circle of critics you can imagine -- their diehard fans -- in order to test, refine and polish the player experience to balance fun, adventure and the occasional tragedy. Here are some excerpts from the announcement:

Online game studio Wolfpack Studios, Inc. announced the beginning of the second phase of beta testing for Shadowbane, the company's flagship title. Shadowbane is designed to allow tens of thousands of players to interact with each other's characters online in a single game session. Widely regarded as one of the most anticipated titles in the field of Massively-Multiuser Online Roleplaying Games, Shadowbane offers players the unique opportunity to shape and interact with the virtual world around them, forming alliances, beginning feuds, and vying for economic and political supremacy over an array of fantasy worlds.

A blend of both traditional fantasy role playing and real time strategy games, Shadowbane will offer an entirely new experience to online gamers. "One of the biggest things that sets Shadowbane apart from other online games is our approach to world building and design," comments J. Todd Coleman, Vice President of Sales and Marketing for Wolfpack. "In other games players must wait at arbitrary dividing lines for world zones to load up. Shadowbane will offer seamless movement through a bewildering array of landscapes and environments."

The new phase of beta testing will incorporate more users into the growing Shadowbane world. "Phase one taught us a lot, and we've done some extensive refinements to the game that focus not only on functionality, but also on playability," said James Nance, Wolfpack's Lead Designer. "The foundations have been laid, and are sound. This time around we're adding more players, more races, and above all more environments into the mix. Balance is one of our chief concerns, but so is playability - in addition to looking good, performing well, and being fair, Shadowbane will be fun and exciting to play."

We're certain of that. The PR also confirms that Shadowbane has secured a publisher for the game in Western Europe, known as Swing!. We've been informed repeatedly that discussions to locate US and Worldwide publishers are in progress, and we'll be sure to bring you details on the result of these talks. We've contacted members of the Wolfpack team to find out if the pool of Mac Beta testers will be expanded, as was previously promised, and if there is an opportunity for more of you to join this testing team you'll be sure to read it on IMG first.

Swing! Games
Shadowbane Web Site

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Archives  News  Shadowbane Enters Phase Two Beta, Confirms Euro Publisher