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Tuesday, May 15, 2001
Red Faction News Bits
3:11 PM | Eddie Park | Comment on this story

Much in the minds of FPS fans is the upcoming Red Faction. Coming very soon for the PS2 and currently in development by Volition for the Mac and PC, this unusual title sports several new features designed to shake up the aging FPS genre.

Currently up on Computer and Video Games is an interview with Jeff Farris, a programmer with Volition. The main focus of this interview is Red Faction's much-touted Geo-Mod engine. Short for Geometry Modification, this engine will allow for deformation of practically everything in the game, meaning players will be able to blow apart walls, windows, floors and other scenery at will, given the right firepower. Here's a clip from Farris:

Geo-Mod opens up a whole new way of thinking to the player. With the freedom it offers in manipulating their environment, I'm sure players will find ways to use Geo-Mods that we never even planned on.

They'll be able to blast around locked doors instead of hunting for keys, blow holes in walls that their enemies are using for cover, and collapse bridges to cut off their foes or send them plummeting to their doom.

A preview of the upcoming PS2 version can be found at PSX2.com. Though it's understandably PS2-centric, it does cover general details about the game, including the fact that there are over 60 levels of gameplay. Here's a clip about the detail level of the game:
When shooting at a pane of glass with a pistol (other weapons will have their own appropriate effect), the glass cracks outwards from the bullets point of contact until finally shattering. When blowing up a wall with a remote mine or rocket launcher, a realistically sized crater is formed, and if it is blown up again in the same spot, the crater gets larger and deeper.
Another console site, Console Domain, has also posted a preview of the PS2 version. They note that the player will have a communications man named Hendrix that will talk the player through missions as well as give briefings. The Geo--Mod engine is highly praised, and it is also noted that all the vehicles in the game capable of being controlled generally behave much the way they would in real life. The backstory is also discussed:
The game takes place amidst a revolution by the Red Faction against Ultor, a mining corporation that is both abusing the miners that work for it and conducting life-threatening experiments which culminate in a deadly plague. You, as Parker, a miner thrown into the middle of the revolt in the bowels of the mines, are the only one strong enough to stop your evil dictators and topple their oppressive regime. Your mission is to kill any enemy factions that get in your way, bring down some of the movement's key leaders, destroy their security systems, communications and power supplies and get out of there before the whole thing blows. Hey, it's all in a day's work.
For even more information on Red Faction, be sure to hit the links below. There's no definite release date yet, though the title is expected to be released this Fall for Mac and PC, with multiplayer support.

Computer and Video Games - Red Faction Interview
Red Faction Official Site
PSX2.com - Red Faction Preview
Console Domain - Red Faction Preview
Red Faction

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