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Monday, May 14, 2001
GarageGames Intervew
10:50 AM | Toby Allen | Comment on this story

The Junkyard has posted an interview with GarageGames' president, Jeff Tunnell, on their plans for this ambitious startup company. The interview explains the concept of GarageGames's engine licensing, an unusual attempt to offer a pro-level engine for just $100 to encourage new game projects. They have also added Mark Frohnmayer to their team; he was the lead programmer for Tribes 2. The GarageGames team has mentioned several times that a Mac version of the V2 engine would be desirable and is a possibility, though this would not necessarily lead to a Mac version of Tribes 2.

Here is a sample from the interview:

JY: What are your current projects?

Jeff: Our big push right now is to get the V12 out the door. We had to remove the Tribes 2 specific code for Won.net, Miles sound driver, etc. We also had to change the bit encoding, so hackers couldn't mess up the Tribes 2 game. After the V12 ships, we will be making enhancements to the engine, working on our e-commerce platform, and starting our internal game.

To find out more on GarageGames and their V12 engine, follow out link to a search for previous articles about this comany and their projects.

Past Articles on GarageGames
Jeff Tunnell/GarageGames Interview

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Bannister Updates Emulator Progress9:55 AM
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View all of the Mac games news for Monday, May 14, 2001 on one page

Mac Games News for Friday, May 11, 2001

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MacGameFiles CD March/April 2001 Released9:02 AM
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Interview with Westlake's Mark Adams8:49 AM
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View all of the Mac games news for Friday, May 11, 2001 on one page

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