Feature On Music in Computer Gaming
10:04 AM | IMG News | Comment on this story
Inside Mac Games has kicked off another week of in-depth, original content with a feature article entitled Music in Computer Games. As you might expect, this piece does indeed focus on those little boops and bleeps (or entire symphonic scores) that add atmosphere and depth to your game-playing experience.
Feature Article: Music In Computer Games
However, this is no mere feature. The author takes into account the fact that most Mac game players actually disable the music in their game preferences for a nominal performance boost or to play the game without the CD-ROM in the drive, thus wasting the long, hard hours the composer spent in creating their aural masterpieces. The feature includes an extensive interview with two major heavyweights of game music: Mike Beckett of Nuclear Kangaroo Music, who composed the tracks for Nanosaur, Bugdom and Cro-Mag Rally for Pangea Software, and Marty O'Donnel, who worked on the Myth titles, Oni and Riven. They tackle the technical barriers that force some gamers to turn off background music as well as ways that the music itself and how it is presented much catch up with the content and pace of today's games. Follow the link below for an in-depth investigation into the state of computer game music, and be sure to add your own comments in our Forums.
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