11:35 AM | Toby Allen | Comment on this story
Jeff Tunnel, the president of GarageGames, has been interviewed by GameSpy about their strategy towards licensing V12, the engine powering Tribes 2. The interview contains questiosn about the V12 engine and how their whole management and licensing system will affect the market and mod deverlopers. For just $100, interested developers can get code for the V12 engine, which is due to be released at the end of the month.
In the world of engines costing hundreds of thousands of dollars, this is an extremely bold concept. This kind of system may also make a Mac port of Tribes 2 possible. IMG has talked previously with Tunnell, who notes they already have a few interested Mac developers lined up. Here's a clip from the interview affirming this:
GameSpy: Are there specific areas of the engine or tools development that you are looking for developers to help create/improve etc? While nothing official has been announced about a Mac port, we'll be sure to keep you updated on any new developments. Check out the rest of the interview for much more from Tunnell.
IMG News: More Details on GarageGames, Mac Tribes 2
Jeff Tunnell: We will be developing and publishing a list of potential improvements and additions once we ship the source code. In the meantime, some obvious additions are plug-ins for 3D animation tools other than 3DS Max (we've already had about 20 offers to create Milkshape plug-ins), pixel and vertex shaders, Mac support, etc…
Jeff Tunnell Interview at GameSpy
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