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Wednesday, April 25, 2001

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Marathon Moves Towards 3D
8:48 AM | Andy Largent | Comment on this story

The Marathon Open Source site has received an interesting update recently regarding new '3D' objects in the game. As you know, Marathon and other 2.5D games like Doom aren't true 3D environments, but now some ambitious programmers are going back in and adding such features like bridges and other true 3D-like objects. The person working on this part of the souce code has set up his own site, titled Aleph One- Bridges & Balcones. Here's some explanation for how its done with MML (Marathon Markup Language):

The map file available at the above link includes an interesting MML script in its resource fork. When examined from within ResEdit, some simple but effective new bridge-building MML tags are revealed. It should be noted that the version of the engine that supports these new features is not yet publicly available; it will be released as soon as it is bug-free.
You can download the map file if you're interested, and you can expect the full application and source to be out soon.

Aleph One: Bridges & Balcones
Marathon Open Source Site

Other Mac Games News for Wednesday, April 25, 2001

Star Conquest Added to GameRanger Lineup2:48 PM
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New Diablo II: Lord of Destruction Details/Screenshots9:26 AM
• Marathon Moves Towards 3D8:48 AM
Neverwinter Nights Update8:32 AM
View all of the Mac games news for Wednesday, April 25, 2001 on one page

Mac Games News for Tuesday, April 24, 2001

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