MMEP Updates, Q3Radiant on OS X
1:02 PM | Michael Eilers | Comment on this story
An alert reader tipped us off to several updates posted on the Macintosh Map Editor Project web site, a page dedicated to tracking the progress of bringing several 3D game editing tools to the Mac OS. The most recent update features a screen shot of GKTRadiant, a popular PC Quake 2/3 map editor, running on X-windows which is in turn running on Apple's UNIX-based Mac OS X. While installing and running X-windows on Mac OS X is not a trivial project, neither is creating and editing maps for Quake 3 Arena. According to the MMEP web site and various forum posts, a conversion of the mapmaking utility which will allow it to run under Aqua (the normal Mac OS X environment) is now in progress.
The MMEP forums also reveal another work in progress -- a Mac OS port of QuakeED is nearly complete, but the programmer wants to hand the project off to interested programmers for completion and polishing. This map editor can create levels for Quake 1, 2, Sin and Vampire: The Masquerade, as well as levels (without curved geometry) for Quake 3 Arena and titles which share its engine such as Elite Force and Heavy Metal F.A.K.K. 2. While this information was posted quite some time ago, the author is still offering the source code and compiled binaries of this port for anyone interested in taking over the project, and offers a gallery of screen shots as evidence as to the port's working state. We encourage any programmer looking for a challenging project to take the author up on his offer and investigate completing this editor.
Macintosh Map Editor Project
We'll keep you up to date on both of these projects. Be sure to stop by the MMEP site for more details and screen shots. With any luck, by the summer Mac Quake fans may have several tools to choose from and can begin creating their own memorable third-party maps.
QuakeED4Mac Discussion Thread
QuakeED4Mac WIP Screen Shots
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