Hands-On With Red Faction
9:27 AM | Andy Largent | Comment on this story
GameSpot was lucky enough to recently get some hands-on experience with Volition's impressive upcoming FPS Red Faction. A nice two-page summary has been posted (regarding the Playstation 2 version, which is due out first) with their thoughts on the game. Red Faction will boast beautiful graphics, deep storyline and characters, as well as the ever-hyped Geo-Mod physics engine. This will allow you to blow apart structures with your weaponry in realistic ways not before seen in an FPS title.
The preview looks at the Geo-Mod engine as well as other graphics features and comparisons to other now-classic shooters. Here's an excerpt:
While Red Faction's game design borrows heavily from Half-Life, its visual elements are more akin to those of GoldenEye. The futuristic underground mine setting provides plenty of docking bays, command centers, catwalk-strewn warehouses, and dingy caverns to blast through. The communistic propaganda that litters each area makes the resemblance all the more striking. When polygon counts are considered, Red Faction's got it going on. The sprawling outdoor areas and claustrophobic indoor regions are awash in detail. There are entire offices with dozens of cubicles that include their own desk, computer, chair, and potted plant.Much more of their impressions are now available of this latest build of the game, so have a look. Red Faction is set to be released this summer for the Playstation 2. Mac and PC versions will be out later in the fall, and both will include multiplayer modes for Internet play.
Red Faction Hands On at GameSpot
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