NWN Chat Transcripts, OS X Plans
8:12 AM | Andy Largent | Comment on this story
NWN Stratics recently moderated a chat between staff members of Bioware and a group of fans, discussing their upcoming RPG Neverwinter Nights. The company was quite well-represented, with nine employees showing up to answer questions from fans about the game. A transcript of the chat is now available for your reading pleasure. Stratics did a good job of cleaning up the formatting, so this transcript is not in the ususal chaotic IRC style.
The chat discusses a number of topics surrounding this 3D RPG which is based on the AD&D 3rd Edition rules. Among them are camera modes, using OpenAL for sound (especially good news for new Soundblaster Live! owners), and a little note about the Mac version's status. Here's a clip about their OS X efforts:
Is the Mac/Linux versions of Neverwinter Nights on par with the Windows version at this point in development?Great news to see the Mac version undergoing Carbonization already. This should mean support for both OS 9 and OS X once the game is released.
Response from Bio_Trent: Linux trails a few weeks behind and the Mac is in the process of getting "Carbonized"
Response from bio_marc: Like Han Solo?
Response from Bio_Trent: Carbonizing broke a number of things with the Mac, so it is a little further behind right now. Better than Solo, Way better.
Neverwinter Nights Chat Transcripts at Stratics
Bioware also noted in the chat that the graphics engine is basically completed, and they're now focusing on the massive amount of artwork the solo and multiplayer game will require, which is about 60% complete. They also have achieved at least minimal functionality of the impressive toolset for the game. We'll keep you posted as Neverwinter Nights nears completion later in the year.
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