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Tuesday, April 10, 2001
 

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GameSpy Previews Myst III: Exile
9:19 AM | Eddie Park | Comment on this story

Blue's News has noted that GameSpy recently got the chance to preview
Myst III: Exile, the upcoming title by Presto Studios. Like its predecessors,
Myst and Riven, Myst III is a first-person adventure game that features incredibly
lush graphics and a wealth of puzzles to solve.


The game will have the player tracking the villain of the story through five ages:
Tomahna, J' Nanin, Voltaic, Amateria, and Edanna. Each of these ages will have its own unique
flavor. The villain is bent on destroying Atrus' family (from the previous titles) as well as
an entire race of beings known as the D'ni, and it's up to the player to stop him.
Gameplay will be completely non-linear, and allow players to backtrack and proceed
whenever and wherever they see fit.


The visual environment of this title is reported to be nothing less than stunning:

The visuals in Myst III: Exile are truly
wondrous. The photo-realistic
environments will simply blow you away.
Unlike Myst and Riven where it was like a
slideshow with pictures, Exile uses a
proprietary engine that allows
pre-rendered graphics to be displayed in
real-time 3D. So players are able to look
around in full 360-degree world.
GameSpy also got the chance to interview Daniel Achterman, Myst III's associate producer,
who divulged additional details regarding this title. He notes that the puzzles in Riven were often
too difficult, even cruel, requiring the player to backtrack and search seemingly unrelated
areas to find a solution. The puzzles in Myst III will be much more localized, though they'll
still be based on clue-finding and exploration.


There will also be more of an emphasis on the gameplay experience, which will constantly remind
the player of the primary goals as well as reward them with a steady stream of
gorgeous animations and new areas to explore.


In regards to his choice of using real actors vs. pre-rendered ones, Achterman offers
his thoughts:

We didn't want to make simple characters. We wanted our characters to have complex
motivations and change noticeably over the course of the game. Our villain in particular is a
very complex, emotional, intimidating character. Real actors are still the best way to get that
kind of performance. Used sparingly, they add a lot to the game. You don't use a paint roller
to paint a portrait, you use the best tool for the job.
Myst III is shaping up to be quite a title. For the rest of the preview and the interview,
be sure to check out GameSpy for the rest of the read. Myst III is expected to be complete for Mac and PC by early May.

Myst III - Official Site
Blue's News
GameSpy - Myst III Preview
Presto Studios
Ubisoft
Myst III: Exile
Buy Myst III: Exile


Other Mac Games News for Tuesday, April 10, 2001

Mac Rune Patch, EAX Info2:58 PM
Heavy Metal F.A.K.K.2 OS X Beta1:21 PM
Update on Simon 3D, Other e.p.i.c. Titles11:14 AM
Westlake on Deus Ex Soundblaster vs Multiplayer9:58 AM
• GameSpy Previews Myst III: Exile9:19 AM
The Feeble Files Coming to the Mac9:06 AM
Baldur's Gate Multiplayer Beta 2 Now in Testing9:04 AM
Fly! II Release Date Confirmed8:41 AM
 
View all of the Mac games news for Tuesday, April 10, 2001 on one page

Mac Games News for Monday, April 9, 2001

SMS+ Updated for OS X1:56 PM
Interview with Warren Spector1:29 PM
IMG Reviews Escape from Monkey Island10:15 AM
Elite Force Expansion Pack Image Gallery10:01 AM
Details on Neverwinter Nights: Concept Art9:52 AM
Soundblaster Arrives, Sleep Issues?9:35 AM
Mac GeForce 3 Backorder, Price Drop9:31 AM
Red Faction Movie Madness9:21 AM
Rune: Halls of Valhalla Characters Revealed9:16 AM
Gathering of Developers at E36:00 AM
New Deus Ex Multiplayer Maps6:00 AM
 
View all of the Mac games news for Monday, April 9, 2001 on one page


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Archives  News  GameSpy Previews Myst III: Exile