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Friday, July 7, 2000
 

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Rune Reaches First Playable
10:04 AM | Toby Allen | Comment on this story

Westlake Interactive, the team behind the Mac port of Human Head's third-person melee combat game Rune, has updated their news page with their progress. This game based on the Unreal Tournament engine has now reached "first playable" status. For those who are not so familiar with such a term, it means that (Westlake) can actually play the game, quite a milestone in the porting field. Here is the full update from Westlake:

Rune, Westlake's latest development project using the Unreal Tournament engine, has reached first playable status. The game is running well on the Mac, with full support for ATI and 3dfx accelerators. The game code is only a week behind the current PC version, and looks great.
We have been assured by another member of the Westlake team that this game will be running and playable at one of the 3dfx booths at Macworld Expo New York, less than two weeks away. Watch for the final version of Rune later this Fall, mere weeks behind the debut of the PC version.

Gathering Of Developers
Rune Web Site
Westlake Interactive
Human Head
Gathering of Developers
Human Head Studios
Westlake Interactive
Rune


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• Rune Reaches First Playable10:04 AM
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View all of the Mac games news for Friday, July 7, 2000 on one page

Mac Games News for Thursday, July 6, 2000

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Archives  News  Rune Reaches First Playable