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Friday, April 6, 2001
 

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New Warcraft III Preview, Info
6:00 AM | Andy Largent | Comment on this story

The FiringSquad has posted a hands-on preview of Blizzard's often-hyped sequel, Warcraft III. The article gives lots of good information about the game, so fans of the series will surely want to check it out. They discuss issues like a second resource (mana) being added, how the day/night will affect gameplay, and many specifcs about the game's units and heroes. Here's an excerpt:

Blizzard has confirmed the addition of a second collectable resource into the game - mana stones. Unlike gold, which is harvested from gold mines and is plentiful, mana stones can only be collected by killing NPC "creeps" on the map. There are a small, finite number of mana stones on any given map.


The primary use of these mana stones is to purchase and build new heroes. Blizzard's Rob Pardo mentioned that they might also be used to purchase high end upgrades for heroes and possibly all upgrades, but that detail has not yet been decided. Players will start with enough mana stones to build one hero. This basically forces players to go out and explore the map to find NPC characters to battle with so that more mana stones can be collected.


The addition of mana stones into the game design fits into Blizzard's plan that heroes should not be treated as merely super combat units. In early play testing, Pardo mentioned that it became a problem when testers would simply mass build a large unit like the Abomination to go out and fight. In response, Blizzard has weakened the fighting ability of low level heroes in order to encourage players to level them up. The mana stone requirement to buy heroes should also keep players from just substituting a lot of low end heroes for regular combat units. Resurrection of dead heroes will cost no mana stones, so recycling old heroes could be more cost effective than building a bunch of new ones.

The preview also notes that you will be able to chop down trees, even though lumber isn't a necessary resource. This will allow you to cut a path to your enemy, as well as give you an excuse to order peons around.


After you check out the preview, be sure to read through IMG's own article our recent visit to Blizzard HQ. Warcraft III is expected out around the end of the year for the PC, with the Mac version following 'soon' afterwards.

IMG Preview of Warcraft III
Preview of Warcraft III at the FiringSquad
Blizzard Entertainment
WarCraft III
Buy WarCraft III


Other Mac Games News for Friday, April 6, 2001

Interview with Steve Polge of Epic on Unreal Tech11:02 AM
Blizzard on Playing Games With Mac OS X10:44 AM
Minor Updates on Coldstone Engine, EV 310:19 AM
New DoomLegacy Soon9:32 AM
Update on Tomb Raider Chronicles9:29 AM
Myst III: Exile Interview9:28 AM
Update on Baldur's Gate, Summoner Testing9:25 AM
• New Warcraft III Preview, Info6:00 AM
Will Wright Talks More Sims6:00 AM
 
View all of the Mac games news for Friday, April 6, 2001 on one page

Mac Games News for Thursday, April 5, 2001

IMG Launches New Features Section11:58 AM
Monopoly Casino Support on GameRanger11:16 AM
Star Conquest Launched11:10 AM
Shadowbane Mac Version Assured10:51 AM
Quick Myth 3 Status Check10:24 AM
3 IMG Affiliates Nominated as Best Game Fan Site10:20 AM
Earth 2140 Now Shipping10:01 AM
ZSculpt releases Beta 2 of Return to Dark Castle9:55 AM
Tim Gerritsen Speaks on Rune Expansion9:33 AM
Tropico User Interface Report9:29 AM
Harpoon3 OS X Status8:51 AM
 
View all of the Mac games news for Thursday, April 5, 2001 on one page


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