July 22, 2018
Archives  News  Mac SoF Dead, SoF2 a Possibility?  

Tuesday, April 3, 2001

Click to enlarge
Mac SoF Dead, SoF2 a Possibility?
10:08 AM | Andy Largent | Comment on this story

With new details now emerging about Raven's upcoming ultra-violent FPS sequel Soldier of Fortune 2, Mac users may be wondering what ever happened to the promised port of the original. Originally it was hoped Hyperion might have it out by the end of last year, but it is now looking like less and less of a possibility that we'll see the game at all. When we last heard from Hyperion in January, the port was still in the very early stages of development. A post in our forum about the topic contains a response a reader received from Hyperion which pretty much confirms they don't have the time or energy to work on Soldier of Fortune right now.

And while it may seem strange, Mac users might actually have a better chance at seeing the upcoming sequel ported to our platform. Soldier of Fortune 2 will be using the Quake 3 engine, which Raven is already familiar with from their Star Trek-inspired game Voyager: Elite Force. New word about the sequel posted at Soldier of Fortune Center (taken from the latest issue of PCGamer) notes that the game will also be using an updated version of ICARUS, Raven's AI scripting system used in Elite Force. The post in our forums also contains a note from Raven's Kenn Hoekstra saying much the same thing:

Soldier of Fortune (the original) unfortunately will not be making an
appearance on the Mac. The deal for the port fell through, I believe.
However...SoF2 is based on the Quake III engine, so it would be, in theory,
easier to port to the Mac. I'd say the chances of it making an appearance
are pretty good, though nothing has been signed at this time.
In case you're wondering, the sequel report also contains some of the game's expected features. While there reportedly won't be a multiplayer mode included, SoF2 will contain:

  • 1024x1024 textures vs 64x64
  • Characters of 3000 polygons vs 400 polygons
  • Weapons of 5000 polygons vs 500 polygons
  • Facial expressions on the characters
  • More missions based on the life of John Mullins
  • More realistic weapons vs the microwave gun and such
  • GHOUL II technology vs the GHOUL original
  • 30 pixel accurate areas of damage vs 12
  • From 20 death animations to 100 for 15 body types

Soldier of Fortune 2 is expected out for the PC this winter, though that's no real indication (or even confirmation) of when Mac port might be released. The use of the Q3A engine for development greatly increases the chances for a port of this title, especially since so many games based on it (Elite Force, F.A.K.K.2, and Alice) have been ported so far. While it's sad to see Hyperion having issues, we hope they can maybe recover later this year and start producing Mac games again.

IMG Forum Post Re: Soldier of Fortune
Soldier of Fortune Center Info on SoF2

Other Mac Games News for Tuesday, April 3, 2001

Mac Europa Universalis Still Planned12:19 PM
• Mac SoF Dead, SoF2 a Possibility?10:08 AM
Rune Expansion/Patch Info9:41 AM
Myth III Status Update9:35 AM
More Fly! II Details9:25 AM
No Mac Beta for Diablo II Expansion Set Test8:58 AM
View all of the Mac games news for Tuesday, April 3, 2001 on one page

Mac Games News for Monday, April 2, 2001

Bushfire Updated to 1.034:35 PM
Westlake on Mac OS X3:40 PM
Atari 800 Emulator Updated3:32 PM
April Fool's Pranks Abound1:33 PM
Creative Labs' SoundBlaster Still MIA11:28 AM
Adrenaline Vault Anticipates Tropico11:16 AM
"Jinn" Demo Level Released11:07 AM
IMG Previews Warcraft III10:02 AM
More Myst III: Exile Collector's Edition Clarifications9:27 AM
Star Trek: Elite Force Add-on Images9:27 AM
OS X Maximum Pool Update Soon8:48 AM
View all of the Mac games news for Monday, April 2, 2001 on one page

Recent Mac Games News

Friday, March 30, 2001
Thursday, March 29, 2001
Wednesday, March 28, 2001
Tuesday, March 27, 2001
Monday, March 26, 2001

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News  Mac SoF Dead, SoF2 a Possibility?