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Monday, April 2, 2001
 
"Jinn" Demo Level Released
11:07 AM | Michael Eilers | Comment on this story

Over the weekend, Myth II fans got an unexpected treat -- a demo level of the long-awaited total conversion Jinn was released. A creation of the much-praised Vista Cartel, this radical makeover for the flexible Myth II engine is supposed to be a solo and co-op adventure which pushes the limits of what gamers though was possible with this now-classic title. Unfortunately the project has also suffered numerous delays, leading some to believe that it might never be released.


Vista answered their critics with a "demo" download of Jinn, just a single level from the full project which shows off the new units and level geometry tricks. Anyone who considers themselves a Myth II fan should grab this small download and take it for a spin -- even the most jaded will be impressed.


Here are Vista's notes on the release:

Although April the 1st is generally considered a time for gags and trickery, we have planned on releasing our solo demo this weekend because it suits the theme of "vaporware" that we have been accused of.


The Jinn demo showcases our level Nionel - we felt that it shows all the reasons why Jinn continues to push the limits of the Myth engine, and that you will enjoy it immensely.


The number of units has been tailored for solo play, so Co-op isn't recommended on this demo. The final release of Jinn will not only support Co-op, it excels at it!

We look forward to the final release, which still has no set date. Visit The Mill to grab this plug-in.

Jinn Web Site
Download Jinn Demo 1.0 (3.6 MB)


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• "Jinn" Demo Level Released11:07 AM
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Star Trek: Elite Force Add-on Images9:27 AM
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View all of the Mac games news for Monday, April 2, 2001 on one page

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Archives  News  "Jinn" Demo Level Released