Update on ATI Technologies
9:39 AM | Michael Eilers | Comment on this story
With the emergence of NVIDIA on the Mac platform, and the news that this PC chipmaker would be bringing their next-generation GeForce 3 card to market, some in the Mac community have begun to doubt ATI's future on our platform. While the fact that the GeForce 2 MX and ATI Radeon AGP are the same price as BTO options seems to indicate that Apple is committed to having both companies play apart in Mac gamer's futures, a perceived lack of aggressive support from ATI still exists.
ATI spokesperson Chris Bentley sent out the following message to reassure gamers (and developers) that ATI is still actively involved in driver development, OpenGL engineering and bringing future technology to the Mac platform. Included in the statement is the first confirmation that ATI will bring their own next-generation card, with the now-requisite pixel and vertex shader technology, to the Mac platform. Here is Chris's statement:
I just wanted to respond to some of the misinformation that was posted onObviously competition will be very good for the Mac platform, and we eagerly await the next-generation cards from both NVIDIA and ATI. It seems to us like gaming is set to take another quantum leap over the next year, one as significant as the first jump from 2D to 3D. With ATI aggressively moving forward with driver development, things should only get better from here on out. We expect ATI to launch their answer to the GeForce 3 card this summer.
1) ATI is actively working on the Mac OpenGL drivers. We will continue
improving the ATI Mac drivers for a long time to come. I think people
noticed that the Radeon 1.1.1 drivers included a roughly 15% speedup at high
resolutions. The drivers we are just finalizing with Apple should contain
an approximately 8% speedup at lower resolutions.
2) We work very closely with Apple's OpenGL team, as well as with numerous
Mac game developers to make sure that games run well on our hardware when
they ship. We will continue to build close relationships with these
developers. Of course we're never perfect in this regard, but we do take
this seriously. Most developers contact us to work on issues that they run
into. I suggest that if the Warbird III developers want to work with us,
all they need to do is send us mail.
3) regarding the Warbirds III beta, last I checked the posts on
www.xlr8yourmac.com, the only Mac hardware that was actually up and running
were all ATI cards. We downloaded the Warbirds III beta and it ran fine on
our machines with Radeon and Rage128 cards. I won't comment on what
happened when we ran it on our NV11 card.
4) regarding OpenGL extensions, the ATI Mac 3D drivers have supported
hardware TCL on the Radeon for the past 6 months. Vertex and pixel shader
extensions will be supported when our next hardware ships, and we are
currently working closely with Apple to make sure these extensions are
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