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Archives  News  Cro-Mag Rally Updated for OS X!  

Tuesday, March 27, 2001

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Cro-Mag Rally Updated for OS X!
3:06 PM | Andy Largent | Comment on this story

Pangea Software has been busy since the release of OS X, Carbonizing Cro-Mag Rally to take advantage of the 10.0 release. Though it's still not perfect, they have released a 2.0b1 version of CMR so you can try it out. As with a lot of early OS X software, there are some caveats you should be aware of first:

1) There is no networking support in the game when running on OS X

2) You cannot reconfigure the controls, nor can you use any other input devices since the game does not suppor OS X's HID Manager yet. This means that there will be no way to play multi-player split-screen since a secondary input device is needed for that.

3) Due to a minor bug in the version of OpenGL that shipped with OS X, the menu screens, the terrain, and a few other objects in the game will have visible seams giving it a "tiled" look.

4) Running on OS X, the game does not use Draw Sprockets to take over the screen. Instead it is using an OpenGL function to play full-screen, but this results in lots of flashing in between screens and levels. In addition, you may see 640x480 as your only screen resolution choice. The game is hard-wired at a refresh rate of 60hz, so be sure to select a resolution which you know your monitor can handle at 60hz.

If you're aching for some gaming action in OS X, go ahead and give the new version a try. A new demo is available as well as an update to the application if you've already got the full version of Cro-Mag Rally. Head over to Macgamefiles now to start downloading.

Cro-Mag Rally Update 2.0b1 (295 k)
Pangea Software Web Site
Download Cro-Mag Rally 2.0b1 Demo (40MB)
Pangea Software
Cro-Mag Rally

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Archives  News  Cro-Mag Rally Updated for OS X!