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Tuesday, March 27, 2001
Synaptic Soup Dev Diary
9:28 AM | Andy Largent | Comment on this story

VoodooExtreme has posted a third development diary from Rick Heywood, technical director at Synaptic Soup, which talks about their cross-platfrom game engine Cipher and and their first game to use it, Crazy Car Championship. Cipher is one of the many next-gen 3D engines showcasing the power of the GeForce 3, and Heywood discusses their relationship with NVIDIA in the update. He also talks about getting Cipher ready for licensing to other companies. The engine's portability to a number of platforms (including the Mac, of course) means those companies that use the engine in their games can easily make a Mac version if they so desire. Here's a clip about getting ready for their customers:

Obviously licensed developers will be getting regular updates as new features are added or improved, but I have been working on a few new features that should make the first official build. At the moment I am working on an animation event system that will make it easy for the artists to associate arbitrary events with specific frames in their animations. For example, they might use this to trigger a footstep sound effect on the exact frame that the foot comes into contact with the ground, or start a particle system at a precise point in the firing sequence of a cool looking gun.
Check out the rest of the diary for more on licensees and working with the GeForce 3. Don't worry too much about needing such powerful hardware to actually play games made with the engine, however; Synaptic Soup assures us their engine will run well on older systems as well. Crazy Car Championship is currently set for release early next year. No official announcement about a Mac publisher has been made, but we're hopefully something will arise when the game nears actual release.

Synaptic Soup Web Site
Synaptic Soup Dev Diary at VoodooExtreme

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