Westlake on SoundBlaster and Games [Updated]
3:36 PM | Andy Largent | Comment on this story
In a recent Usenet post, Westlake Interactive's Mark Adams clarified the situation surrounding extended game support for the just-released Soundblaster Live! cards. In the response, he reports on EAX-enhanced versions of Unreal Tournament, Deus Ex (which is bundled with the card), Tomb Raider and more. Here's his post in full:
I wasn't aware UT was bundled with [the Soundblaster Live!], but it wouldn't be the first time It's great to hear Westlake will be supporting the new cards with so many great titles. The Soundblaster should be in the hands of Mac gamers very soon, as it began shipping on Wednesday. We'll keep you posted as more information becomes available.
I was the last to hear :)
We are working on a public release of UT that does EAX, and Creative has
been helping us with a full OpenAL version of UT as well.
Tomb Raider Chronicles supports EAX, and I think Monkey Island might (we
were looking at adding it, I'm not sure if it made it in the final).
EAX is super easy to add to a game. The full OpenAL is more complex,
but still a very nice API.
The sound from the Creative Sound Blaster cards is just amazing. I've
been using mine for my main sound output for a month or so, and wouldn't
Update: Westlake's Phil Sulak sent us a clarification on Escape from Monkey Island, noting the game will ship with OpenAL support. Here's his statement:
Just to clarify something that Mark Adams mentioned: Yes, Escape From Monkey Island is shipping with Sound Blaster Live support via OpenAL. I got everything working a few weeks ago with the help of Garin Hiebert at Creative Labs. The game sounds excellent. The four-channel surround is very cool, particularly when Guybrush is inside a location such as a cathedral or cave.Thanks to Phil, Westlake, and the Creative team for all of their work to support these new cards.
IMG Preview of Soundblaster Live!
Creative Labs Ships Soundblaster Live!
Sound Blaster Live!
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