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Friday, March 23, 2001

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Improved Unreal Engine Details, Movie
6:00 AM | Eddie Park | Comment on this story

GameSpot has recently posted a report from the Game Developer's Conference currently taking place that covers Epic's presentation on its latest build of the Unreal Engine which powered such classics in the past as Unreal, Unreal Tournament, Deus Ex and Klingon Honor Guard. The report includes firsthand accounts of the tech demo as well as an eye-popping demo that will give even Halo demos a run for the money.

This total revision of the once-aging engine is currently sounding incredibly powerful. The most noticeable change is a 10x (yes, ten times) increase in the amount of polygons per scene that the engine can handle, resulting in detailed object, smooth landscapes and real-world architecture. However, it doesn't stop there -- this engine will have the ability to export models from 3DStudio Max and import them into a game without sacrificing detail (no small feat, if you're talking real-time polygon pushing). The level of detail is said to be amazing, and you can see it in action in the movie.

Here's a snippet further going into the detail the engine is capable of:

One pre-scripted demo featured a futuristic dropship sailing down through the atmosphere, and then flying down a long canyon populated by dinosaur-like creatures. The ship's metallic surfaces and the realistic-looking canyon made this sequence impressive-especially considering the number of peripheral objects such as shrubs in the environment.
The report also contains familiar screen shots and a short -- but amazing -- movie of the updated engine in action. Those with no plans to upgrade their system have little to worry about, as Epic has claimed repeatedly that the 10x increase in detail comes at little cost in performance, due to an aggressive redesign of the engine and extensive use of TCL (transform, lighting and clipping) on 3D cards which support this feature. Those cards with TCL support include ATI Radeon models, GeForce 2 MX cards and the upcoming GeForce 3. Currently there are no known plans for titles with this upgraded engine to come to the Mac OS, but we have little doubt that a port to our platform is inevitable. [Note: we recommend downloading the .zip "Windows Media" file (which unzips to a MPEG) rather than attempting to use GameSpot's buggy in-browser viewer.]

Unreal Engine Tech Demo Movie (HOT!)
Gamespot - Unreal Engine Report

Other Mac Games News for Friday, March 23, 2001

OmniGroup Ports Oni to OS X4:23 PM
Westlake on SoundBlaster and Games [Updated]3:36 PM
Cro-Mag Rally Music Released as MP3s10:59 AM
Master of Orion 3 Interview10:02 AM
Crazy Car Q&A9:47 AM
Majesty Expansion Released for PC, Mac Hopes Alive9:46 AM
Interview Reveals Tropico Details9:26 AM
Diablo II Expansion to Support 800x6008:34 AM
Deus Ex MP Strategy Guide6:00 AM
Improved Unreal Engine Details, Movie6:00 AM
View all of the Mac games news for Friday, March 23, 2001 on one page

Mac Games News for Thursday, March 22, 2001

Vortex NG at GDC, Preview2:09 PM
MythWarrior in the Works1:49 PM
GarageGames Interview Reveals More Details10:52 AM
British Columbia Video Game Legislation Announced10:16 AM
Do You Finish Your Games?10:07 AM
Earth: 2140 for Mac In Production9:29 AM
Lance Multiplayer Demo, Funding Still Needed9:06 AM
Diablo II Expansion Images, Footage6:00 AM
EuroGamer Previews Warcraft III6:00 AM
View all of the Mac games news for Thursday, March 22, 2001 on one page

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Archives  News  Improved Unreal Engine Details, Movie