To Doom... Or Not to Doom?
9:19 AM | Toby Allen | Comment on this story
The Doom Center has posted an interesting article with quotes from over 20 game developers with their thoughts on id software's upcoming Doom sequel, their return to solo gaming. id software is planning on re-capturing Doom's essence with an advanced 3D engine, in order to give the game a new life and reward their longtime fans who got hooked on the first version of this shooter.
While you might expect everyone to be overly excited about this project, many developers don't feel that way. One example is Tim Gift from Garage Games' opinion:
Do you think it is a good idea to develop a new Doom title? Will expectations of gamers and developers a like be too high? However developers such as Mike Renner from Raven Software do think that adding a new 3D engine to an old (and very successful) game such as Doom would be an excellent idea. Here are Renner's comments:
I think it's a great move for iD. They've had so much success with their Doom/Quake line of products, it only makes sense for them to pursue it to the end, (though I wish they'd do something different for a change). The relatively simple mechanics of the iD games make great showcases for Carmack's engines, and with some good art, I'm sure Doom III will do well. Expectations will certainly be high, but for me, I don't think any new game could re-capture that original Doom feeling. When Doom first came out, there was nothing else like it, it was a new experience. Today, with countless hours of FPS game play under my belt, I don't think Doom III could have the same impact.
Do you think it is a good idea to develop a new Doom title? Will expectations of gamers and developers alike be too high? The article is certainly a good read even if you are only remotely interested in the game. The variety of developers offer many different points that show the pros and cons of developing a new version of an old game.
I think itís a great idea, for what they are doing. Doom was a huge success, why not put a new technology on an old game. The game idea is already set in stone, so you donít have to come up with anything new there. This way you can focus all your attention on the polishing off of the technology.
Of course the expectation will be high. If we didnít set our expectations too high then we would never be developing something better than before. We would all be satisfied and thatís not good enough. It can always be better, whatever ďitĒ is.
After reading this article, we encourage you to post your opinions, comments and views on what the developers have pointed out. The as-yet-unnamed Doom 3 is due at the end of 2001 for Windows and Mac OS X.
Developers Discuss Doom at Doom Center
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