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Tuesday, March 20, 2001
 
To Doom... Or Not to Doom?
9:19 AM | Toby Allen | Comment on this story

The Doom Center has posted an interesting article with quotes from over 20 game developers with their thoughts on id software's upcoming Doom sequel, their return to solo gaming. id software is planning on re-capturing Doom's essence with an advanced 3D engine, in order to give the game a new life and reward their longtime fans who got hooked on the first version of this shooter.


While you might expect everyone to be overly excited about this project, many developers don't feel that way. One example is Tim Gift from Garage Games' opinion:

Do you think it is a good idea to develop a new Doom title? Will expectations of gamers and developers a like be too high?


I think it's a great move for iD. They've had so much success with their Doom/Quake line of products, it only makes sense for them to pursue it to the end, (though I wish they'd do something different for a change). The relatively simple mechanics of the iD games make great showcases for Carmack's engines, and with some good art, I'm sure Doom III will do well. Expectations will certainly be high, but for me, I don't think any new game could re-capture that original Doom feeling. When Doom first came out, there was nothing else like it, it was a new experience. Today, with countless hours of FPS game play under my belt, I don't think Doom III could have the same impact.

However developers such as Mike Renner from Raven Software do think that adding a new 3D engine to an old (and very successful) game such as Doom would be an excellent idea. Here are Renner's comments:
Do you think it is a good idea to develop a new Doom title? Will expectations of gamers and developers alike be too high?


I think itís a great idea, for what they are doing. Doom was a huge success, why not put a new technology on an old game. The game idea is already set in stone, so you donít have to come up with anything new there. This way you can focus all your attention on the polishing off of the technology.


Of course the expectation will be high. If we didnít set our expectations too high then we would never be developing something better than before. We would all be satisfied and thatís not good enough. It can always be better, whatever ďitĒ is.

The article is certainly a good read even if you are only remotely interested in the game. The variety of developers offer many different points that show the pros and cons of developing a new version of an old game.

After reading this article, we encourage you to post your opinions, comments and views on what the developers have pointed out. The as-yet-unnamed Doom 3 is due at the end of 2001 for Windows and Mac OS X.

id software
Developers Discuss Doom at Doom Center
IMG Forum 'Developers Discuss Doom' comments?
Buy DOOM 3


Other Mac Games News for Tuesday, March 20, 2001

Gridz, Burning Monkey Puzzle Lab Updates5:46 PM
IMG Earns Macworld Web Award1:30 PM
Monkey Island Gold, Alice Update from Aspyr12:54 PM
The Sims Creator Q&A, Online Details10:18 AM
Tribe 2 is Gold... For PC10:06 AM
Tropico Preview, Interview9:49 AM
GameSpy Previews World War II Online9:43 AM
• To Doom... Or Not to Doom?9:19 AM
New Downloads from Kid's Domain9:13 AM
Red Faction Movies Released9:05 AM
Geforce2 MX Drivers Updated8:52 AM
Target Korea 60 Days from Beta8:52 AM
Rune: Halls of Valhalla for Mac Confirmed!8:33 AM
 
View all of the Mac games news for Tuesday, March 20, 2001 on one page

Mac Games News for Monday, March 19, 2001

Confuware Reveals "Horrific Resolution"4:02 PM
Clan Lord Goes Carbon3:55 PM
"April Fewlz" Myth II FFA Tourney10:10 AM
Marathon: Rubicon Released9:26 AM
Preview of Tropico9:10 AM
Austerlitz 1805 Available8:57 AM
Master of Orion 3 Developer Diary8:53 AM
Rune: Halls of Valhalla Details8:53 AM
New Game Company "Sphidia" Emerges8:42 AM
 
View all of the Mac games news for Monday, March 19, 2001 on one page


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Archives  News  To Doom... Or Not to Doom?