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Friday, March 16, 2001

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Interview with Unreal II Lead
8:41 AM | Eddie Park | Comment on this story

Yet more information on Unreal II, the sequel to the highly popular FPS Unreal, has surfaced recently on the net, this time at Daily Radar. They have published an interview with the studio head of Legend Entertainment, the studio responsible for Unreal II's development.

Though most of the information has already been reiterated on countless other Unreal II previews (in fact it seems to be cut-and-pasted from the FAQ and other sources), a few points of interest are made clearer regarding details of the sequel. Verdu stresses the forced brevity of in-game conversations, in order to keep the pacing of the game dynamic and fast; yet there is a definite focus on plot and interactivity that should satisfy those longing after a solid, complex solo game. The AI for computer-controlled characters is also being upgraded -- a frightening possibility, considering how good the AI is behind Unreal Tournament's bots already!

Though it's been hinted at in several forms, the actual mechanics of online multiplayer games for Unreal II have been made much clearer when Verdu answers this question regarding the relationship betwen this game and Unreal Tournament:

[Q]: What will the difference be between Unreal 2 and Unreal Tournament?

[MV]: Unreal II has a single-player game that is driven by a story. The game also has memorable characters that develop as the story progresses. The story frames the action. In multiplayer you'll see the return of some popular game types like DM, Team DM, CTF and Last Man Standing - but we're also introducing a brand-new game type that will be very exciting.

For those that are already hardcore UT fans, this is very exciting news. It's nice to hear that UT's incredible gameplay won't be passed over in the next installment of the series. Incidentally, there is also an UT sequel in the works, codenamed Unreal Warfare, which is using the same graphics engine. If this is the direction that Unreal 2 is going in, we can't wait to see what they are cooking up for Unreal Tournament 2!

For the full interview, head to Daily Radar's interview. Though nothing official has been announced, a Mac port of this sequel seems a strong possibility considering the past performance and popularity of the Unreal Tournament engine on our platform.

Daily Radar - Interview with Mike Verdu

Other Mac Games News for Friday, March 16, 2001

Connectix President Speaks on Sony Deal11:58 AM
Diablo II Expansion Q&A11:30 AM
New House Party Previews11:21 AM
Halo Notes from Bungie8:49 AM
• Interview with Unreal II Lead8:41 AM
Deus Ex Multiplayer Maps8:26 AM
Planetside Mac a Possibility?8:21 AM
View all of the Mac games news for Friday, March 16, 2001 on one page

Mac Games News for Thursday, March 15, 2001

WWDC to Host OpenGL Sessions4:22 PM
More Unreal 2 Details, Screen Shots [Updated]2:24 PM
Shogo: M.A.D. Update Released1:42 PM
Pangea Interviews1:24 PM
Tropico Release Date Set1:01 PM
OmniGroup Porting 4 Games to Mac OS X?11:07 AM
More Details on GarageGames, Mac Tribes 210:47 AM
Halo Move to First-Person Shooter Confirmed10:21 AM
Limited Open Beta of Warbirds III Available9:50 AM
Connectix, Sony Settle Over VGS9:28 AM
Unreal II Preview8:41 AM
Interview with Jason Jones on Halo8:39 AM
View all of the Mac games news for Thursday, March 15, 2001 on one page

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