OmniGroup Porting 4 Games to Mac OS X?
11:07 AM | Michael Eilers | Comment on this story
Most Mac gamers will be unfamiliar with the name of OmniGroup unless they have tried the Mac OS X/Cocoa version of Quake 3 Arena this team ported to Apple's next-generation OS. OmniGroup is scheduled to give a talk at the Game Developer's Conference on May 23rd, but the subject of this speech was previously unknown. Now Tim Wood of OmniGroup has posted to Apple's "devlist" mailing list with details on his talk, and the bombshell news that OmniGroup is currently porting four "top-shelf" titles to Mac OS X, presumably as native (Cocoa) versions!
Here is Tim's post on the devlist:
Howdy -- I'm the guy from Omni that will be going this talk. I'll be This is spectacular news, as it means that early adopters of Mac OS X will indeed have more native games to play on that OS besides 4x4 Evolution, Quake 3 Arena and Oni. As with Q3A, there will most likely not be "boxed" versions of these conversions, but rather a downloadable "binary" that can be used with the data files from the "Classic" version of the game. While we don't yet know what these four "top-shelf" titles may be, we can only hope our favorites are on the list. Obviously games based on the Quake 3 Arena engine (Star Trek Voyager: Elite Force, Heavy Metal FAKK2) are good candidates for a Cocoa version. Why not stop by our Forums or the article comments and offer your own wish-list of games to be Cocoa-ized for Mac OS X?
OmniGroup Web Site
covering the APIs in OS X that we've used in doing game ports. I'll
primarily be addressing Cocoa/Mach-O since we are very familiar with
this path, it works well, and the amount of code we need to write is
very small. Some of the material will be apply to Carbon as well
(CoreGraphics, file APIs, etc).
The only one that we can name right now is Quake3 (well, there are the
older ports, Quake2 and DoomII). We have four other top shelf titles
that we are currently working on now. Hopefully I'll get permission
from the publishers to mention these games at the talk. I don't know
that we'll have time to demo any of them since (a) most people have
probably seen them already and (b) we'll be covering a ton of ground and
I'd rather leave time for Q&A than have people watch me play games :)
Q3A OmniGroup Q&A with IMG
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