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Wednesday, March 14, 2001

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Mac Tribes 2 Update
11:42 AM | Andy Largent | Comment on this story

Recent developments with Dynamix's upcoming team FPS Tribes 2 and another company called GarageGames provide some encouraging information about a possible Mac version of the title. It was recently announced that GarageGames (made up of many former Dynamix employees), would be licensing the Tribes 2 engine and then providing it to developers for an amazingly-inexpensive price of $100. In the days where modern 3D engines can cost upwards of $100-250 thousand dollars per license, this is pretty astounding. GarageGames is hoping this will spur a lot of smaller developers to use the engine, which they will then have the rights to publish or hand off to Sierra for an even bigger deal.

Dynamix slowly backed away from talking about a Mac port of Tribes 2 when it became apparent the PC version would be delayed. Getting the bulk of the source out in the open, though, could enable some aspiring programmers to port it to the Mac. We asked GarageGames' president Jeff Tunnell about such a possibility, and he seemed fairly optimistic about the chances:

Much of the ground work for a Mac has been completed. As stated on our
site, we are willing to trade off back end royalty points and give
additional support to developers that can get strategic coding done for us.
One of our priorities will be to get somebody to do the Mac version. We
have some interested parties now. If we do a deal, it will be announced.
We certianly hope these "interested parties" of Mac programmers might be able to work with GarageGames on getting a Mac version of this engine ported soon. And while this provides no definite 'yes' for Mac gamers, it is certainly the most encouraging development in this Tribes 2 saga that we have heard in some time. For more information on how GarageGames will work with both Dynamix and smaller developers, check out a very informative new Q&A at Stomped. And you can be sure we'll keep on this and let you know of any new infomation that becomes available.

GarageGames Licensing Press Release
GarageGames Licensing Q&A at Stomped

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