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Wasteland 2 Kicks Off The Apocalypse In August
6:00 AM | Cord Kruse | Comment on this story

InXile Entertainment has announced a late August release date for the upcoming Wasteland 2 RPG. A sequel to the classic post-apocalyptic RPG of the 80's, Wasteland 2 will be a top down, turn-based, tactical RPG that the developers promise will "stay true to its roots."

At this stage we're internally feature complete, but not feature locked. What that means is that every feature is in our dev builds but we're still testing functionality, gameplay balance impact and even quality. If a feature is not good enough, we'll cut it, but if fan feedback and internal review indicates it's vital, we'll double down on it. But the main focus for the new few months lies with balancing, optimizing and of course mercilessly hunting down bugs.

But we are not yet in full lock-down, it is important for us to stay flexible for iterations as we keep learning from the backer beta. For instance, we'll be tweaking the skill usage density and variety our game levels, and adding some smaller lines and skill-paths. Combat balance is something else we'll be spending a lot of time on in the next months, as it still needs much fine-tuning. Localization is another major step and we can do with more help on that, see more below. In other words, these next few months won't be idle months!

Check out the links below for more.

Wasteland 2 Release Update
Wasteland 2 (add to watch list)


 

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