Wasteland 2 Presents Post War Los Angeles
6:00 AM | Cord Kruse | Comment on this story
In a Kickstarter update InXile Entertainment recently offered new information about the company's upcoming post-apocalyptic Wasteland 2 RPG. The new post includes details about the game's current beta status, interface, new barter screen, and a few more details about the game's Los Angeles area.
The current L.A. with its nearly four million inhabitant’s needs water imported and thus may seem like a naturally semi-arid climate, but this is primarily due to human influence. With most of the human presence wiped out by the war, the creation of small and mostly toxic lakes of water by the post-war storms, and the shifting of air and water currents, the Los Angeles of Wasteland 2 is a lush area. Nature has reclaimed much of the ruined cityscape.Read more at the link below.
Wasteland 2: Beyond the Current Boundaries
In L.A., we decided to make many of its recognizable landmarks key locations, including the aforementioned LA Coliseum and Hollywood, but also such spots as the Watts Towers and the Griffith Observatory. Our design process started with, “What would be the most bad-ass areas in L.A. for the player to visit”? We then sprinkled these areas with weird cults and weirder creatures. One example is the Pistol Packing Priests faction (conceived by our lead writer Nathan Long), which were previewed in the first Wasteland 2 novella. This burgeoning religious cult believes the apocalypse was God's justice brought to man, but the task is left unfinished, and it is up to them to sweep the last vestiges of sinfulness off the earth, by word and by bullet. Mostly bullet…or hammer…or any other blunt/sharp/shooty object.
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