Eschalon: Book III Previewed
6:00 AM | Cord Kruse | 1 comment
Game Banshee has posted a new preview of Basilisk Games' upcoming Eschalon: Book III. The final title in the old school fantasy RPG series gives players the chance to answer questions about four powerful gemstones and the clouded past of the protagonist.
If you've played the previous two Eschalon games, then the character system might sound familiar. In fact, the engine for Book III as a whole looks like it's going to be almost identical to the engine for Book II. You still need to eat and drink and repair equipment (although these rules can be toggled off), you still need to juggle the best way to see during nighttime and underground explorations (torches aren't convenient and frequently "blow out" now), and you can use skill books and trainers to improve your skills (and it looks like trainers will take you up to rank 8 now rather than just rank 5 like previously).Click over to the link below to read more of the article, which includes a few storyline spoilers.
The main difference I saw between Book III and Book II is in the forage skill. In Book II this skill was way too good; it reduced how quickly you became hungry and thirsty, it found alchemical ingredients for you when you rested, and it put those ingredients into bags, which in essence allowed you to create storage locations for yourself anywhere. But now in Book III the skill only occasionally finds food (and supposedly ingredients at higher ranks) for you when you walk around. I put five points into the forage skill, and the best thing I found was a lightweight fruit that maybe filled my hunger and thirst bars by 10%. This is probably one of the parts of Book III that's going to see some adjustments before the game is released.
Eschalon: Book III
GameBanshee: Eschalon Book III Preview
Buy Eschalon: Book III
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