More Elder Scrolls Online Questions Answered
6:00 AM | Cord Kruse | 5 comments
ZeniMax Online Studios recenlty posted the results of a new "Ask Us Anything" Q&A answering fan questions about the upcoming MMO adaptation of Bethesda's Elder Scrolls universe. The developer answered questions on a variety of topics related to The Elder Scrolls Online, including encouraging good multiplayer behavior, details about how lock picking works in the game, and information about guilds.
I've played many multi-player games, and 99% of them are eventually plagued with the same enjoyment-killing problem. What is this problem? Kill-stealing. You know, jerks who like to go into areas where people are farming or trying to level and kill-steal them relentlessly. Does ESO have a plan to implement something to prevent this? – EmilyClick on the link below to read more.
Elder Scrolls Online: Ask Us Anything
Fighting the enemies of your alliance—NPCs as well as PCs—should be something every aspiring hero jumps at the opportunity to do. We don’t intend to limit helpful behavior in Tamriel by lowering the experience or loot you can take away from a hard-fought victory. If you help someone kill an enemy he is already engaged with, all you can do is take away some of the pride he might have felt by winning the fight on his own. He’ll still receive the full amount of experience and loot. If you did enough damage (or provided enough support), you might get some experience and loot of your own, too. And if the two of you decide to group together, both of you will get even more…
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