Mac Gamer HQ Interviews Gone Home Developers
6:00 AM | Cord Kruse | Comment on this story
Mac Gamer HQ has posted an interview with developers from The Fullbright Company about the adventure title Gone Home. The game challenges players to investigate the Greebriar family's house and determine their fate.
Gone Home is an original take, how did you come up with that idea?Read more at the link below.
Mac Gamer HQ: Gone Home Interview
For us, the small team was integral to coming up with the idea for the game. The scale of Gone Home – just one house to explore, full of details but with no people in it – was based on the fact that we only had 4 team members (and none of us are character artists!) So really, the game idea was born out of the team as much as our creative desires.
Can you tell us a little bit about yourselves? How many are you at The Fullbright Company?
We’re four developers working on the game full-time. Three of us share a house in Portland, Oregon, and our fourth (Kate Craig) is up in Vancouver, BC. The three of us who cofounded the company all worked on the BioShock series together, then left large-scale game development to start our own small indie team. Gone Home is our first game as The Fullbright Company.
Gone Home (add to watch list)
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