Crossing Over: Analyzing Wineskin
6:00 AM | Cord Kruse | 2 comments
Inside Mac Games has posted the latest article in Justin Ancheta's continuing series. In this latest installment of the series he offers a review of Wineskin, which allows users to tap into the power of WINE to bring Windows games to Mac OS X. The article also includes an overview of how Wineskin works, and a comparison between it and another WINE alternate: CrossOver.
Such a project would seem almost impossible to a casual end-user with an understanding of the vast differences between Windows and Linux (and Mac OS X). Yet, WINE has been stable and reliable enough that some commercial ports of AAA titles and indie games have relied upon WINE to power them (albeit, with some early mixed results). Over the course of my Crossing Over articles, I've focused on the most visible and best supported means of using WINE to run Windows games – specifically, the awesome catalog of GOG's games – running on Mac OS X: CodeWeavers' CrossOver, a dependable and reliable product with deep ties to the WINE developer community. But it wouldn't be fair to ignore another famed alternative, one that's been the product of the tireless efforts of what is practically a one-person operation. Like CrossOver, it allows users to tap into the power and promise of WINE to bring Windows games to Mac OS X. Unlike CrossOver however, it doesn't hide all of the fancy and bafflingly complex machinery underpinning its operation under an easy-to-approach GUI. Additionally, it's completely free. Welcome to Wineskin.Click over to the link below to read more.
Crossing Over: Wineskin Review & Discussion
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