October 19, 2017
Archives  News  Myst III: Exile Interview  


Tuesday, February 27, 2001
 

Click to enlarge
Myst III: Exile Interview
9:10 AM | Andy Largent | Comment on this story

JustAdventure has posted a lengthy interview with Dan Irish, Mattel's producer for everything Myst-related. In the Q&A he discusses the upcoming release of Myst III: Exile, including topics such as the use of Macintosh systems in the game's production, Cyan's passing of the development torch to Presto, and this interesting clip about navigation in the game:

The word is that Presto has developed its own proprietary engine to give the game Riven-style scenery with a greater freedom of movement. How will the navigation differ from previous games?


We've stayed consistent with Myst and Riven regarding the use of fade transitions. Animated transitions were implemented in Journeyman 3, but Presto noticed that players had a slightly negative reaction because the speed in which the animations were played determined how fast or slow they could move in the game. With Myst and Riven, the players determined their own speed by clicking faster or slower through several locations. We wanted to keep this method of navigation and let the players decide their own pace. Worlds in the game are prerendered, ensuring the highest quality graphics possible. But to immerse players more deeply into the experience, we're using real-time 3D technology to display those graphics. With the added feature of being able to look around a node in full, 360-degree pans, even with animations and movies playing in the background, the navigational freedom of Exile is unmatched.

Exile promises to both appeal to hardcore Myst and Riven fans, while also making itself enjoyable for those new to the series. The title will be released on May 7 simultaneously for both Mac and PC, with a DVD Collector's edition following in Q3 of this year.

JustAdventure Interview with Dan Irish
Myst III: Exile Web Site
Presto Studios
Ubisoft
Myst III: Exile
Buy Myst III: Exile


Other Mac Games News for Tuesday, February 27, 2001

Attack of the GeForce 3 Previews5:16 PM
Ambrosia's New RPG, Pillars of Garendall4:13 PM
Crazy Car Championship on GeForce 33:09 PM
More Tropico Details Released2:58 PM
Pro Pinball: FJ on the Mac1:48 PM
• Myst III: Exile Interview9:10 AM
More GeForce 3 Details, Screen Shots9:07 AM
Red Faction Screens, Sys Req's9:02 AM
No OS X or Carbon CVGS?8:54 AM
Neverwinter Nights Preview8:31 AM
 
View all of the Mac games news for Tuesday, February 27, 2001 on one page

Mac Games News for Monday, February 26, 2001

Spiderweb Releases New Geneforge Details10:39 AM
Exclusive: Pangea Announces Otto Matic9:57 AM
Mac Baldur's Gate 2 Update, Beta Testers Wanted9:43 AM
Geforce 3 Guide, Images9:01 AM
SoundBlaster Live Ship Date8:37 AM
More on Mac realMYST Delays8:33 AM
Mac CrystalSpace In-Depth6:00 AM
Quake 3 Map Editing on a Mac?6:00 AM
Shadowbane History6:00 AM
Trade Wars: Dark Millennium FAQ, Images6:00 AM
 
View all of the Mac games news for Monday, February 26, 2001 on one page


Recent Mac Games News

Friday, February 23, 2001
Thursday, February 22, 2001
Wednesday, February 21, 2001
Tuesday, February 20, 2001
Monday, February 19, 2001


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News  Myst III: Exile Interview