Trade Wars: Dark Millennium FAQ, Images
6:00 AM | Michael Eilers | Comment on this story
As promised, Realm Interactive has updated their recently-launched web site for Trade Wars: The Dark Millennium with a forum, a FAQ and details on the story line behind the game. This project, inspired by the classic BBS (text-only) game Trade Wars, will create a 3D massively-multiplayer 3D universe with a persistent world for trading, empire building and galactic conquest. Details on gameplay itself have been revealed, as well as the team's hopes for the online world they are creating. As we noted when we broke the news of this title, it will be released for PC first but is cross-platform in nature, and Mac and Linux versions will quickly follow.
Here are selected excerpts from the FAQ:
1.2 What are your expectations for the size of the game? While there are no new screen shots at the web site, many have been released to online news sources. GA-Source has posted five new shots from the game, but the accompanying information is just taken from the official FAQ. When we track down the other sites we will add the links to this article.
Realm hopes to have hundreds of thousands of people in the persistent game world. The universe will be partitioned into shards of several thousand people.
In addition, Trade Wars will have the ability to create timed competition worlds. Realm plans to use these dynamic games to host special tournaments where players can win prizes, improve in rank and gain prestige.
1.4 How is the game visually represented?
Dark Millennium will be represented using a 3D-rendering engine, which employs the latest in graphics technology. The game will be presented to the player in a top down, ¾ isometric view similar to that used in traditional 2D RTS games.
2.1 What will empire building be like?
Empire building in the game will consist of controlling world, ports, and building within the universe. By controlling these things the players will gain both monetary and strategic benefits. As is the goal with any empire building game, players will be striving to build the biggest and most impressive empire in the entire universe. They will battle over territories, and property, and make deals and alliances with other players.
One of our key design goals is to allow a player to play the game at their own pace. A problem with an online competitive world, is the amount of commitment required by a player to maintain an empire of any decent size. The style of empire building that we are incorporating into the game will appeal to both the casual and hardcore gamer, allowing each of them to play the game as they like.
Trade Wars Remake Coming to Mac OS
In the meantime, we are curious if any of our readers have played the original Trade Wars 2002, a BBS-based game which is still played and maintained today. If you have, be sure and share your experiences here or in our forums.
TW: Dark Millennium Screen Shots at GA-Source
Trade Wars: Dark Millennium Web Site
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