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Wasteland 2: First Look At Inventory System, New Screenshot 6:00 AM | Cord Kruse | Comment on this story
In a Kickstarter update InXile Entertainment recently offered new information about the company's upcoming post-apocalyptic Wasteland 2 RPG. The new post includes details and video about the game's inventory system, a screenshot of an area in the game, and news that the game is in "a fully playable, 'alpha-ish' state." In this update, you’ll find a relatively quick video detailing some features of our inventory screen. Our top design goal with inventory is to make sure it is functional and easy to navigate. We considered the positives and negatives of things like grid vs. list backpacks, weight-based or “tetris” style along with navigation details to see which elements will work best with our design. Being that Wasteland 2 is a party-based game, you will essentially have between 4 and 7 inventories to access at any one point. This could become tedious if the design doesn't promote easy management and trading. To reduce this nasty element, we added things like double-click to equip/use, column-based sorting for major characteristics, hot keys for trading, and our smart-loot favorites system.Here are a few things on our task lists that aren't shown in the video. These weren't fully implemented yet but will be prior to release. - Key bindings for menus and commonly used items. You’ll have the ability to designate hot keys for quick navigation of things like trading items to a specific party member or entering into various menus.
- Mouse-overs for all relevant icons and backpack items to give detailed stats. Each of the icon details on the item pictures and inventory slots will have mouse-overs that show all of the granular stats you've come to expect from hardcore RPG's.
Check out the rest at the link below.
Wasteland 2 Update 29
Wasteland 2
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