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Maia Colony Management Sim Coming In March
6:00 AM | Cord Kruse | Comment on this story

Simon Roth recently concluded a successful Kickstarter funding campaign for Maia. The colony management simulator will challenge players to build and maintain a successful colony on a hostile world filled with dangerous wildlife and environmental threats. The game is scheduled for release in March of 2013.

Inspired heavily by the 70's Sci-fi aesthetic, Maia is a colony management simulator where you must keep your colonists safe, fed and happy. Liberally influenced by nineties god games, the game will have a dark sense of humour and more toys to play with than you can shake a Molyneux at.

Setting

In 2113 the human race began its first extra solar colonisation program. One of the targets of this endeavour was Maia.

Maia, sitting a mere twelve light years away in the Tau Ceti system, was a world in flux. Due to its home in a dense debris field, the planet had been subject to constant meteor impacts on its surface. The energy released into the planet's crust distorted the magnetosphere, leading to frequent storms of dangerous ultraviolet and X-ray radiation that scour the surface of all but the hardiest of life.

The colonization process had commenced almost twenty years earlier. Barrages of satellites equipped with powerful solid state lasers were placed in geosynchronous orbit around the planet. Their mission to slow and deflect major meteoric threats. The dense volcanic atmosphere was then seeded with sulfur, in an effort to calm and cool it. After a brief fourteen years of orbital terraforming, earth's political elites deemed the planet safe for human settlement, despite little being known about the surface.

After an outcry from the scientific community, a brief study was commissioned and the planets surface was found to be: "Mostly harmless".

Mostly.

Gameplay

You must excavate an underground colony to escape the hostile surface of the world. Mine minerals for construction, build rooms to house, feed and entertain your colonists and intricate defenses to protect them from dangerous wildlife.

Battle the hostile environment of intense seismic activity, meteor strikes, solar flares and the alien ecosystem, whilst maintaining the atmosphere, temperature and integrity of your base.

Carefully manage your lighting to control the unstable moods of your colonists, guide your precious robots and to slow the encroaching jungle.

Research sources of power, water and food. Explore the surface and perform science to produce the future technology you need to survive your new home.

Development

Maia is currently in early alpha. A playable release will be available as soon as mid January. The game will run on Windows, Mac and Linux and have absolutely no DRM.

The game will ship in summer 2013. After that, development will continue indefinitely, with regular updates, and swathes of new content every month.

Features:

  • Up to 2km x 2km x 2km of procedural world
  • Complex colonist AI
  • Dark humour
  • A unique aesthetic
  • Water and Lava simulation
  • A dark ambient soundtrack
  • Cellular Atmosphere
  • A simple minimalist UI
  • Inspired by 1970s hard sci-fi
  • Intricate defense systems
  • Bi-polar androids
  • First person mode
  • Open data for modders.
Learn more at the page below.

Maia (add to watch list)


 

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