Summoner Q&A, Media
9:38 AM | Andy Largent | Comment on this story
As Summoner, the 3D RPG from Volition makes its way to the Mac and PC, more info is getting released on the impressive title. ZDNet has posted the second part of an interview with Jason Scott, discussing the feminine half of your party in the game. He gives some good info on both Rosalind and Flece, as well as some general scoop on the game itself. Here's an excerpt:
GS: How important was it to cater to two different types of role-playing game fans--the players who explore every last inch of the environment and talk to all of the characters and the players who rush through the game as quickly as possible--and still retain a deep story? The rest of the interview talks much more about the character development in Summoner, so be sure to give it a look.
JS: We came up with a simple (albeit heavy-handed) trick to pull this off. All the characters you should talk to have an icon floating above their heads. This means that in Lenele, you don't need to initiate a conversation with each of the hundreds of NPCs that populate the city. If you look for the icon, you'll find all the miniquest characters, merchants, and story NPCs you need to find. Some players love to learn about tariffs, midwifery, and the silk trade, but others just want to get from point A to point B.
That's one of the major challenges of creating an RPG--there are so many different styles of play. It's a Balkanized market (console vs. PC, American vs. Japanese, Final Fantasy vs. Baldur's Gate and Diablo, etc.). Some PS2 players hate Summoner, others contend that it's the greatest RPG ever made. It's impossible to please everyone, so it becomes important to remain faithful to your vision of the game.
In other Summoner news, RPGVault has posted the third of their articles on the game's elements. Specifically, the look at the Jade Golem, Sword of Spirits and Nodachi sword. There are movies and some very nice screen shots of all three available, so head over and flip through the eye candy.
GraphSim Summoner Web Site
Summoner is set to be released in the next month or two by GraphSim for the Mac OS. We'll be sure to keep you posted on its status and pass along any info as it heads towards completion.
ZDNet Interview with Jason Scott
RPG Vault Summoner Elements #3
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