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Monday, February 12, 2001
MOO3 Dev Update, Interview
9:06 AM | IMG News | Comment on this story

The third in the Master of Orion series, affectionately called MOO3, is receiving much attention lately now that developement for the game is ramping up. Both GameSpy and the German site Spieleflut have posted articles recently about the title. The GameSpy piece gives a quick update from Quicksilver's Cory Nelson on where the game stands right now. The fans are crying out to know how they're doing, and from Nelson's report, things are looking good. Here's a clip:

The technology system has also been created and so you can go in and research items. Space combat works in its more basic form and once we get the ship design screens in we'll be working on some heavy balancing of it as well as the more advanced features (area effect weapons, specials etc).

Really what we've been concentrating on is getting all of these core elements completed. Once we had a galaxy we could create population and place them, now that population grows and we have the technology engine in place we can do production, and building queues. Everything in MOO3 relies on one another so we needed to really nail down these first few items in order to allow us to move forward effectively. Also, having the galaxy created and the beginnings of the game coming together is giving all of us all a really good idea of what the game is going to look like when it's done -- so far it's been a lot of fun to watch. We'd love to show everyone but… well… screenshots in a few months maybe.

Is does look like GameSpy has some new characters from the game, so head over as well to check out the pics.

The Q&A at Spieleflut also talks with Cory Nelson, along with coworkers Bill FIsher, Alan Emrich, and Tom Hughes. It's a quick interview covering a variety of topics, thought it's obvious the interviewer was a fan of the original two MOO games. Here's an excerpt with more on the game's status:

How far in the development are you, better to say on what are you working right now?

Cory Nelson remarks: Right now, we’re into month 13 of about 24. Currently we’re working on the AI for constructing buildings and for research and technology. The visuals for ship combat are also getting real hot right now. Finally, there’s a lot of fill-in work going on for the design. The design team has been working on religious persecution, space travel, population migration this past week.

Check out the rest of the interview for more tidbits of info from the Quicksilver team. Master of Orion 3 is set to be released for the Mac early next year and will be published by MacSoft.

GameSpy MOO3 Development Update
Spieleflut Interview with Quicksilver
Quicksilver Software
Master of Orion III
Buy Master of Orion III

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• MOO3 Dev Update, Interview9:06 AM
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Proposal to Regulate M-Rated Games Uncovered6:00 AM
View all of the Mac games news for Monday, February 12, 2001 on one page

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Targetware Aims at the Mac8:48 AM
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Archives  News  MOO3 Dev Update, Interview