All-new Marathon Conversion Rubicon
10:16 AM | Max Dyckhoff | Comment on this story
Marathon, from Bungie, the seven-year-old game that refuses to fade from the hearts of Mac gamers, continues to inspire level designers to create complex projects with Bungie's simple yet powerful tools. IMG has received details on a Marathon solo project of epic proportions, which apparently includes many never-before seen features along with a new cast of characters, new weapons and an all-new storyline.
This scenario is apparently four years in the making, and is the largest Marathon scenario project in history. According to the press release we received this morning, it features:
-360+ new textures
-Over a dozen new characters
-Tons of new scenery
-8 new weapons
-More solo levels than any other Marathon scenario to date
...all wrapped into a nonlinear plotline that can be traversed in any number of ways, featuring different endings based upon a player's choices over the course of the game.
Marathon Rubicon website
Rubicon is set in Bungie's familiar Marathon universe, picking up where Marathon Infinity left off. Although the Marathon Infinity engine is beginning to show its age, it is important to note that according to the press release Rubicon will feature a nonlinear gameplay dynamic. Incorporating large amounts of nonlinearity into a first person shooter is a feat few commercial game developers have attempted, and by the looks of the internal documents we were permitted to see, Marathon Rubicon goes all out in executing this feature. Several screenshots have been released, with promises of many more (and even a movie!) to be released in the future. For those still enjoying the classic look and feel of the Marathon Infinity engine or the Aleph One modified project, this should be a thrill.
And the release date for this ambitious project? They say it should be out in the next month, as it is currently in beta testing. Visit the web site for more details and screen shots.
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