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Friday, January 20, 2012
 

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Approaching Pandaria
6:00 AM | Cord Kruse | 8 comments

VideoGamer has posted a new interview with Dave Kosak, lead quest designer for Blizzard Entertainment's World of Warcraft. The developer discussed some of the recent additions to the game, player response to the Cataclysm expansion, and plans for upcoming content.

Q: Do you think that will incentivise users to continue subscribing to WoW between now and (the release of the Pandaria expansion)?

DK: What we do is we always look at what's best for the game. You know, we're not tracking subscription numbers obsessively, we're just trying to make the best game we can. We've definitely said publicly that we're trying to roll out content at a faster pace, with a better schedule so players have more to do and it's certainly something we're looking at. And we think that's just good for the game, that's not a "Oh no we have to do this to keep subscribers!". It's a better game, it's the game we want to play and should have more frequent updates.

Q: Many users sadly unsubscribed to Cataclysm quite quickly. Do you think users will be more satisfied with Pandaria than they were with Cataclysm?

DK: For me Cataclysm, when we talk about the expansion, for me a lot of Cataclysm was the 1-60 re-design which was an epic amount of work. And I think we managed to pull that off in a time frame and we managed to do it and refresh the old world that was a big part of Cataclysm. We're really happy with how that turned out!

Read more at the page below.

VideoGamer: WoW Interview
Blizzard Entertainment
World Of Warcraft: Mists Of Pandaria


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