Craig Stern Discusses Telepath RPG: Servants Of God
6:00 AM | Cord Kruse | Comment on this story
True PC Gaming recently posted an interview with SinisterDesign.net's Craig Stern about the upcoming Telepath RPG: Servants of God. The tactical RPG will be available to purchase on February 14, 2012 and will feature turn-based combat, dozens of abilities, a party of characters to interact with, and a steampunk fantasy setting.
Please talk about developing the art style, level design and music for Telepath RPG: Servants of God.Read the full interview at the link below.
True PC Gaming: Telepath RPG - Servants Of God
Aside from the problem of having to build each level by hand, designing levels for Telepath RPG: Servants of God was a blast. I firmly believe in the power of scattering secrets around a game world. When you notice something unusual and suddenly a whole new area opens up that the game never told you about and that has nothing to do with your progression through the plot, it suddenly fills the world with a sense of possibility. That’s been my favorite part of designing the levels—it’s right up there with designing crypts filled with nasty traps, puzzles, and hidden passageways.
I loved writing the music for Telepath RPG: Servants of God, too. I spent a lot of time researching Middle Eastern music and playing around with an oud to get a good, authentic sound for the areas around Ravinale. A lot of the soundtrack results from a mishmash of my musical influences, many of them classical. I managed to convince an ex-girlfriend of mine to do operatic singing on a couple of the tracks, which sounds pretty awesome. Probably my favorite little-known fact about the music of Telepath RPG: Servants of God, though, is that “Against the Cult,” the track that plays during the prison break sequence, was originally conceived as an orchestral reimagining of the Flash music video “Owls” by TheWeebl. (You know, the one where Simon Cowell transforms into the King of the Beavers? No? Never mind.)
I admit, the art style for Telepath RPG: Servants of God is pretty unusual. It takes place in a bird’s-eye overhead view, with vector graphics for characters and special effects and raster for everything else. In truth, I made these choices because they made it easier for me to create a lot of content with smooth animations and minimal effort, rather than out of some deep desire for a consistent aesthetic.
Telepath RPG: Servants Of God
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