Mac Summoner Shots
2:13 PM | Andy Largent | Comment on this story
GraphSim was nice enough to pass along nine new screen shots of Summoner in action. These are straight from THQ, and should be more crisp than previous Playstation 2-based images you might have seen in the past. We spoke briefly with GraphSim, and they assure us the texture resolutions for both the Mac and PC versions are the same. Volition started both Mac and PC versions in 3dfx's Glide API, and are now converting the game to use OpenGL. With Glide support already available, though, Voodoo owners should have no problem running the game in either mode.
IMG Mac Summoner Screen Shots
Though they're cautious to give an exact date, the wait for Summoner shouldn't be too much longer. Mac and PC builds are progressing well and could be available within the next several months. We'll be sure to keep you posted when more exact details are known.
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