More Red Faction
1:10 PM | Toby Allen | Comment on this story
The Daily Telefrag has posted an interview with James Tsai, assistant producer for Volition's upcoming next generation shooter Red Faction. The interview is very informative, with some intersting new information about the progress of the game. As you probably know, Red Faction features the Geo-Mod engine, which allows players to destroy portions of a level with their weapons in real time.
From the amazing screen shots seen so far of the game, many players might be concerned about its system requirments. Volition now estimates Red Faction will run on a Pentium II-200, which is probably the equivalent of a mid-range G3. There is also talk of support for bump-mapping. This is the process in which a texture gets deformed using another texture, creating more realistic effects. Here are some interesting details:
ALIEN: What will the system requirements of Red Faction look like in 2001? Will the game support new videocards' features such as bump-mapping and others? The Mac OS version is being done in-house by Volition, with GraphSim publishing. Both Mac and PC versions will follow the initial Playstation 2 build later this year.
Red Faction Web Site
James Tsai: We're targeting systems with a P2-400, Voodoo 2 class video card, and 64 MB of RAM as having the minimum requirements to run Red Faction. As for advanced features on new cards, gamers will see hardware T&L and possibly bump-mapping.
The Daily Telefrag's Red Faction Interview
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