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Friday, October 21, 2011
 

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Diablo III Previewed
6:00 AM | Cord Kruse | Comment on this story

The Gaming Vault has posted a new preview article focusing on Blizzard Entertainment's upcoming Diablo III action RPG sequel. Diablo III will return players to the war torn world of Sanctuary, where they must once again take up arms against the forces of hell.

So instead of removing customizability, like it initially felt like, they have pushed it from selecting where to put points individually, to selecting whole skills that compliment each other. Every time I leveled up and unlocked a new skill, I carefully considered if I should exchange one of my current skills with it, or maybe I should even “respec” and use it with a different set of skills.

This got convoluted pretty quickly, so let me provide an example. When I was trying out the Wizard, I was playing him as a typical long range damage dealer, with Magic Missile, Arcane Orb and Electrocute. However, after a while I switched from a wand to a dagger, and I switched my spells to things like Spectral Blade, Ice Armor, and other skills designed for closer combat.

So I was pleasantly surprised when I realized that while I was doing this, I got the same little joy I get from placing points in the traditional RPG leveling system. I was reading the description and stats carefully, weighing one skill against each other, thinking about which one went well together.
Read more at the link below.

The Gaming Vault: Diablo III Preview
Blizzard Entertainment
Diablo III
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