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Wednesday, October 5, 2011
 
Throw Up Released For Free With Open Source Code
6:00 AM | Cord Kruse | 2 comments

The indie developers at Mac Games and More have released Throw Up, a new arcade title. Said to be inspired by arcade classics of the past, the game challenges players to clear the playing field by shooting blocks at shapes falling toward the bottom of the screen. Throw Up has been released as a free title with the game's code also available to developers as open source.

Throw Upís overall game play is highly reminiscent of those engaging retro games with very typical arcade game rules, i.e., gamers have only one life, the game increases in difficulty with each level and the most important aspect of succeeding in the game is achieving the highest score possible.

Additionally, gamers will have an option to post their scores on Twitter and Facebook.

The players are faced with objects moving downward on the playing field and are challenged with shooting square blocks of fire upwards into the shapes to transform them into closed rectangles or squares before they reach the bottom of the screen. The gamers are challenged to increase their score by creating larger shapes before closing them, and it is in fact, this way that they can really score significantly higher, not necessarily needing to complete all levels in the game.

The creation of Throw Up is a collaboration made possible by a group of individuals who were in search of a light, fun project. Patrice Krysztofiak (phelios.com) used the game engine GDK from Raincity Games
(http://www.raincitygames.com) to develop Throw Up. The game uses the sound library BASS from Ian Luck at Un4seen (http://www.un4seen.com).
Naaty Design (http://www.naaty-design.com) provided the artwork and the sound engineering and effects/music soundtracks were provided by Audio Bank (http://www.audiobank.fm) headed by William Lamy, who also produced the game trailer video below: http://www.youtube.com/watch?v=nijjFv_h5jI&feature=player_embedded

To learn more about the game and its creation follow the links below.

Throw Up
Throw Up Post-Mortem


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