Diablo III Previewed
6:00 AM | Cord Kruse | 1 comment
IGN has posted a new preview article focusing on Blizzard Entertainment's upcoming Diablo III action RPG sequel. The preview details how the new game will differ from previous installments. Diablo III will return players to the war torn world of Sanctuary, where they must once again take up arms against the forces of hell.
How things have changed for Diablo III. Corpse runs are no more. If you die in a dungeon, you'll be sent back to the last checkpoint you passed, but – based on how it played in the beta – all the enemies you'd killed up until you died stay dead. Thus, you're not re-doing sections, just being taken back out of harm's way so you can decide whether you want to wade back into the fray immediately, or level up/upgrade your gear before attempting the area that killed you again. Check out the link below to read more.
IGN: The Ten Commandments Of Diablo III
This change comes hand in hand with a re-think of the town portal concept. The team still want you to be able to instantly get back to town if you need to, but the town portal in Diablo II was just too convenient a 'get out of gaol free' card. Now players have the 'stone of recall' which serves the same purpose, but takes several seconds to activate. In other words, it's an easy way to teleport back to town when things are quiet, but you'd be interrupted trying to cast the spell during a fight.
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