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Monday, August 15, 2011
 
Jonathan Blow Discusses The Witness
6:00 AM | Cord Kruse | Comment on this story

Gamasutra has posted a new interview with Jonathan Blow, creator of the unique puzzle title, Braid. In the interview the developer discussed his next game: The Witness, a 3D adventure with a focus on puzzle solving.

"My design thought is focused on what's going through the player's head right now... now... now... all the time. And so, that's just kind of the way that I see stuff. And so I'll think about a puzzle. And I'll think about it like, 'Well, okay, when the player sees this -- before they understand what it means -- what are they going to be thinking?'"

Though Blow likes to think he can understand the player's frame of mind, he knows it's "impossible." He says, "I have some ideal player, who I don't know who that is exactly, but it's somebody who likes the kind of games that I like, or something. And so I just think about, 'What would that ideal player do in this situation?' And that guides some decisions sometimes. I don't know. It's really an off-the-cuff kind of process," Blow admitted.

Head over to the page below for more.

Gamasutra: Bearing Witness


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Archives  News  Jonathan Blow Discusses The Witness