Gearbox Developers Discuss The Creation Of Borderlands
6:00 AM | Cord Kruse | Comment on this story
Game Informer has posted a new video interview with Gearbox's Randy Pitchford, Jimmy Sieben, Graeme Timmins, and Jonathan Hemingway. The game developers discussed the development of the concept and gameplay style for Borderlands, the company's unique RPG/FPS hybrid.
The concept behind the first Borderlands was brewing in the minds at Gearbox for quite some time before the four years of development even began. It was a game that was difficult to define, and the team behind it helped it grow from the phrase "shooter-looter" to a personality-drenched full-scale FPS-RPG love child. Now, two years after the game's release, executive producer Randy Pitchford, lead programmer Jimmy Sieben, lead level designer Graeme Timmins, and game designer Jonathan Hemingway share their stories and help explain what it took to get the game off the ground and onto store shelves. We really hope you enjoy this behind-the-scenes look at the first Borderlands -- let us know what you think of the video in the comments!Read the full article at the link below.
Game Informer: How Borderlands Began
Borderlands: Game Of The Year Edition
Buy Borderlands: Game Of The Year Edition
Recent Mac Games News
Tuesday, August 9, 2011
Monday, August 8, 2011
Friday, August 5, 2011
Thursday, August 4, 2011
Wednesday, August 3, 2011
Search for other Mac games news stories or browse our Mac Games News Archive.