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Wednesday, August 10, 2011
 
Soldak Blog: The Economics Of Space
6:00 AM | Cord Kruse | Comment on this story

A new Soldak Entertainment blog post offers a discussion of the specific nature of the economic model featured in its upcoming sci-fi game. In the game races will compete for food, minerals, technology, and credits. The player will have the ability to impact the status of an alien race by either selling them vital resources or hampering their ability to generate resources.

Soldak's as yet untitled game is described as "Master of Orion from a mercenary captain's point of view." It will place players in a dynamic galaxy and give them to the chance to build their fortune and influence the balance of power between opposing races.

So how does this effect the player? Well you can't sell an infinite amount of goods to any specific race, they will eventually run out of credits. Although they might very well turn around and use the items that you just sold them. The different races also might have resource problems here and there and ask their nearby friendly mercenary for help. You can even handicap an enemy race by destroying an important colony of theirs. Think of how much damage you can do when a race has a main food planet.
Head over to the page below to read more.

Soldak Blog: Space Setting - Economy
Soldak Entertainment


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