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Archives  News  Brad Cook Analyzes Left 4 Dead 1 & 2  


Tuesday, July 19, 2011
 
Brad Cook Analyzes Left 4 Dead 1 & 2
6:00 AM | IMG News | 9 comments

The closure of Apple's gaming site left a few feature articles unpublished. Thanks to Brad Cook IMG readers now have the opportunity to check out those articles, starting with a feature covering Valve Software's Left 4 Dead 1 and 2. The piece includes commentary from Valve's Chet Faliszek as well as a review of the game's features.

Mutual survival is key to Left 4 Dead and Left 4 Dead 2, whether you make your way through solo campaigns with AI-controlled teammates or head online for multiplayer sessions with friends. “The Left 4 Dead series is more than just one type of game,” Faliszek says. “We have the co-op side, which is non-competitive and is about a shared experience. But we also have Versus, which is a highly competitive mode.”

He continues: “While we allowed some variance, we needed to balance both experiences as we made the core game. The best way to do that was constant play testing: toward the end of the first game’s development, we had a section of our office set up like you would play at home, complete with snacks in the fridge. That kept people playing all night long and had us gathering a ton of feedback.”
Click over to the link below to read more. Keep an eye on IMG in the days ahead for more of Brad's work.

Left 4 Dead Feature
Valve Software
Left 4 Dead


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Archives  News  Brad Cook Analyzes Left 4 Dead 1 & 2