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Thursday, June 30, 2011
 

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Din's Curse: Demon War Reviewed
6:00 AM | Cord Kruse | Comment on this story

Gametactics has posted a new review of Demon War, the expansion for Soldak Entertainment's action RPG, Din's Curse. Demon War expands the number of class combinations to 196, introduces the new Demon Hunter class, and adds a variety of new creatures, quests, environments and modifiers to the main game. Gametactics gave the game a score of 8 out of 10.

From the review:

One of the biggest additions to the game is a whole new class, Demon Hunter, which is like a combination of a warrior and warlock. Demon Hunters can deal serious damage, area damage, they can tank, cast spells, take control of demons and even turn into a demon. It is a cool new unique class that isn’t too powerful and unbalances the game. Along with the class it comes with 3 new specialties, like talent trees in other RPGs, bringing the total number of possible class combinations in the game up to 196.
In addition to the new class they’ve also added a lot of new advanced options for characters and world modifiers. There are some really cool new advanced character options that were added to the game, one for example is the option Only Hope which means if a player dies then their town is lost and they must start over again in a new town. Prima Donna characters will only use the best equipment such as elite, artifact and legendary items and the Poverty option has characters find less money and items. These character options can be check marked so any combination of the 13 options you could imagine can be active at one time. There are also new advanced options for the world you character plays in that changes things from the world’s size to its and the NPCs pacing. There are also options that make monsters more dangerous but less in numbers and vice versa.
Head over to the page below to read the full review.

Gametactics: Din's Curse Demon War Review
Soldak Entertainment
Din's Curse
Buy Din's Curse


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Archives  News  Din's Curse: Demon War Reviewed