Portal 2 Q&A, DLC In The Works
6:00 AM | Cord Kruse | Comment on this story
Fast Company has posted a new interview with Valve's Erik Wolpaw, Jeep Barnett, and Doug Lombardi about the recently released action puzzler Portal 2. The developers discussed the challenge of creating the game, storyline decisions, and upcoming DLC plans.
Fast Company: When the decision was made to go ahead with Portal 2, what was the first challenge you faced?Read more at the link below. The Q&A may contain spoilers for those who haven't played Portal 2.
Fast Company: Portal 2 Interview
Erik: Probably the first challenge was, "What is Portal 2?" We actually went down this path in the very beginning where we thought that maybe Portal as a franchise is less about portals--which sounds crazy in retrospect--and more about introducing a new puzzle mechanic. And the common theme was Aperture Science, this kind of funhouse of science. We actually mocked up a version of Portal 2 that didn't actually have portals. But we quickly discovered through playtesting that people wanted portals in their Portal 2--and GlaDOS, and the whole vibe of the first game.
There is a comic online, but beyond that, is there more Portal coming?
Doug: We will be announcing some DLC for it, so folks can keep a look out for more content coming this summer. We'll be putting more details out about that in a week or so. We'll support that with more videos or more comics.
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